

If you prefer a dash of macabre in your gameplay and the power of controlling an army of minions while spellcasting, you may be a Necromancer at heart. Bone, Blood, and Shadow are all parts of their toolkit and are used in abandon to stitch together skeletons and golems and recycle their fallen corpses into massive explosions and bloody mist. Necromancers in Diablo 4 are the masters of undeath, manipulating flesh and bone into grotesque puppets to perform their bidding. Now, mistrusted by all, the Necromancers do what they must to protect the Balance, and all of Sanctuary, from impending peril. Especially when a Strafe DH can spam 2 min gr120s all day long.

But, personally, I'm never going to go back to doing that.

Use Simulacrum when you're near elites, if you can. Curse every enemy (helps with survivability). Spawn mages on top of elites (best way to target them). Desiring nothing more than to preserve the Balance of Life and Death, the Necromancers recognize the dangers of the Eternal Conflict as coming from both Heaven and Hell, and will ally with the Heavens only as long as necessary to return to Balance. If you could gain access to a regular 4-man group for rat runs, LoD Mages would probably be the best focus. Generally, you should start rat runs when you are already 800 paragon or close. Misunderstood by the vast majority of Sanctuary, the Priests of Rathma - better known as Necromancers - are the only mortals able to blur the line between the living and the dead.
